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First 3D 360° video for Oculus Rift

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First 3D 360° video for Oculus Rift

Postby Edego » Mon Nov 18, 2013 2:38 am

It's with pleasure that I present you the first 3d 360° video for oculus rift.

We were inspired by one of the first movies of the history: L'Arrivée d'un train à La Ciotat
(Arrival of a Train at La Ciotat).

It is an 1895 French short black-and-white film directed and produced by Auguste and Louis Lumière.
Arrival of a Train at La Ciotat is considered to be the first motion picture in modern history.

Image

The movie shows a train arriving at a passenger station. Popular legend has it that, when this film was shown,
the first-night audience fled the cafe in terror, fearing being run over by the "approaching" train :



I live near La Ciotat, so we went on the scene of the shooting (Which exists and works always)
and positioned our camera in the same place as the original movie :
Image

DOWNLOAD LINK : Arrival of a Train at La Ciotat 3D 360 - panocam3d.com -.mp4 218.7 MB
https://mega.co.nz/#!pMh1hAgK!GE-iz0SKPU4Wn047epwE9TvrQb5yCp0hIZ8A3k4WKWI
OR
http://www.panocam3d.com/video3d360.html

VRPLAYER SETTING :
File -> Open file -> with DirectShow -> Select the video

Media -> format -> Over/Under
---------> projection -> Sphere
---------> Effect -> None

Device -> Layout -> SidebySide
----------> Distortion -> None
---------->Tracker -> Oculus Rift

(Personnal setting - You can adjust this last setting for your eyes and test different FOV)

Tools -> Settings -> Display -> FOV : 110
---------------------------------> Horizontal offset : 70
---------------------------------> Vertical offset : 0
Last edited by Edego on Tue Nov 19, 2013 5:58 pm, edited 2 times in total.
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Re: First 3D 360° video for Oculus Rift

Postby Calanar » Mon Nov 18, 2013 7:02 am

Wasn't able to download video. It was listed as corrupt.
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Re: First 3D 360° video for Oculus Rift

Postby virror » Mon Nov 18, 2013 8:00 am

Yeah, cant download.
Will be really interesting to see though!
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Re: First 3D 360° video for Oculus Rift

Postby scragnog » Mon Nov 18, 2013 8:12 am

No problems here! This was excellent!

The camera seems to be at about 4 and a half feet high though so when standing up, the effect is a little strange with all these tall people walking around, but sitting down it isn't as obvious.
More than anything else I've tried on the Rift though, this does highlight the low resolution, with this being a real-life scene, the pixellation does come across as quite limiting. Still, very immersive!

Edit: also, I had to adjust the horizontal distance to be 69 as opposed to 72 or even 70 for it to be comfortable for me, but I suspect this will differ with everyone.
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Re: First 3D 360° video for Oculus Rift

Postby VRoom » Mon Nov 18, 2013 10:23 am

Interesting!
Not perfect yet, but it's a good first step. 3d was a bit off at some parts of picture and hi-def will definitely improve the overall quality.

Device -> Layout -> SidebySide
----------> Distortion -> None
---------->Tracker -> Oculus Rift

Any special reason for recommending Distortion to be off? To me it looks much better with usual Barrel distortion (otherwise the world looks distorted when I turn my head).
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Re: First 3D 360° video for Oculus Rift

Postby virror » Mon Nov 18, 2013 1:24 pm

With the new download link it worked as it should : )
Really nice even though there were some apparent issues, especially with the brightness in different regions.
I also used Distortion since it seemed to give a better effect. Ansyone know if its possible tu use some kind of neckmodel with VR player? Right now its really strange when looking up and down..
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Re: First 3D 360° video for Oculus Rift

Postby Frito » Mon Nov 18, 2013 1:34 pm

Congrats on this breakthrough Edego!

Tryin it tonite
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Re: First 3D 360° video for Oculus Rift

Postby Fredz » Mon Nov 18, 2013 1:52 pm

Great homage to the Lumière brothers ! As a French guy myself I'm really happy you did this at La Ciotat. :)
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Re: First 3D 360° video for Oculus Rift

Postby BundyRuss » Mon Nov 18, 2013 4:52 pm

I really liked this.

I used VLC as the player and it looked better with barrel distortion for me too.

The picture did lag a little if I turned quickly but part of that may be that I ran it on my old laptop at work.

I'm quite looking forward to seeing how it goes on my good PC with a GTX780 card.

I really look forward to the next video.

Perhaps out in a field with some cows or sheep wondering about? That's be quite relaxing and a nice change of pace from zombies and rollercoasters ;)
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Re: First 3D 360° video for Oculus Rift

Postby drifter » Tue Nov 19, 2013 12:12 am

Great job !
(bad luck for the light though, usually this part of France is very sunny ;) )
pretty good result for a system using "only" 12 cams
as someone said, should be even better with a bit of contrast/brightness normalization

Do you know that swiss project (their prototype has one hundred small cams) :
http://www.gizmag.com/epfl-develops-360-degree-3d-panoramic-camera/17205/
(Dunno what they are becoming now)
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Re: First 3D 360° video for Oculus Rift

Postby jont » Fri Nov 22, 2013 7:42 am

No luck getting this to run, does it need to run it on a monster powerful PC? Loading with Direct Show or VLC into VRPlayer just gives me a black screen. I tried the other video posted with the dancer, which ran when loaded with VLC but with major artefacts and poor framerate. Any advice? Any other full head track videos anyone found? Perhaps I'd be better off testing a low res one.

[Edit: turns out my codecs were just out of date. Re-downloading the K-light codec pack fixed it for me.

Great work, not totally immersive, but damn you're getting there.]
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